Dwarfs march to war again!
The dwarfs got their second outing and while it went better than last time it still wasn't great. Here's the list I took missing most of the runes. Using square based comp I had 2400 points to play with. From the dwarfs first outing I learned the importance of taking and holding objectives so both my core warrior units got vanguard runes to get on them quickly. To give myself more flexibility I let the king run around on his own trusting in his toughness and weapon skill to keep him alive. King with shieldbearers, 2x Rune of Shielding, Rune of Preservation, Rune of Fury, Master Rune of Alaric the Mad Thane BSB with the Master Rune of Grungni Runelord Engineer with the Master Rune of Slaying 24 Dwarf Warriors with shields 17 Dwarf Warriors with great weapons 18 Rangers with every available option 18 Ironbreakers with a cinder blast bomb Gyrocopter with clattergun Grudge Thrower Cannon Dwarf Cart - for that extra 1" of movement Game 1 was against a troll hoard. This was ...